Mario + Rabbids Sparks of Hope: best abilities and how to level them up

Mario is no stranger to RPGs. He’s been leveling up and adventuring in turn-based worlds since the SNES, and yet he’s never gotten into it the way we do in the two Mario + Rabbids games. While the game’s tactical style remains novel and by far the most accessible game in the genre for newcomers, there’s also a solid RPG leveling system under the hood. While the skill trees themselves won’t be too intimidating on the surface, the number of different types of skills, as well as having them for each character, can easily become overwhelming.

Mario + Rabbids Sparks of Hope It divides the skills into four different categories: health skills, movement skills, weapon skills, and technical skills. There are a ton of skills among them, some of which can only be obtained by one character, while others can be learned by many. Having a good variety of skills among your team and focusing your characters on skills that enhance their natural abilities will make tougher boss fights that much easier. Here are all the best skills to look for, plus how to level them up, at Mario + Rabbids Sparks of Hope.

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How to level up skills

Before we talk about which skills are the best, you need to know how to get and upgrade them. Anything related to your skills will cost you a resource called Skill Prisms. These items are rewarded for leveling up your heroes by accumulating XP during battle. The more battles you take, the more XP you earn and therefore the more Skill Prisms you get. That makes it worth taking on secondary objectives.

While you need to spend Skill Prisms to unlock new skills, you’re not committed to your choice. If you want to respect your character, you can just open your menu, go to the Heroes tab, select the character you want to reset and choose Refund. This will return all spent Ability Prisms you have used for this character.

There are also special golden prisms that are rewards for specific side quests in Mario + Rabbids Sparks of Hope. These are used exclusively to unlock a special Sparks skill tree for a character. These cannot be refunded, so choose carefully who you want to use them on.

best health skills

Mario and rabbids in a dungeon.

We will start with Health Skills as there are only three and they can be used by all characters. Since there are so few, and they’re all great, we recommend getting them all. This is what they do:

Additional Health: Increases the max HP of that character.

Cure Sponge: Increases the amount of health a character recovers when healed.

HP relaxation: That character recovers 15% of their total HP after each battle.

Better movement skills

Rabbid luigi breakdance.

For movement skills, we like to focus on skills that allow you to do more or get more out of moves that don’t cost action points. Here are our picks, what they do, and who can learn them:

Additional script: Increases the number of Dashes a character can do in one turn (Edge, Peach, Rabbid Luigi, Rabbid Mario, Rabbid Peach).

Extra Dash team jump: Gives an extra Dash after performing a Team Jump that turn (Luigi).

Additional stomp: Increases the number of Stomps Mario can do in a single turn (Mario).

exhaust board: Causes Rabbid Luigi’s Dash to apply Weaken to any enemies hit (Rabbid Luigi).

best weapon skills

Luigi aiming his bow.

Weapon skills depend much more on the composition of the equipment you use. That said, there are some that play to the strengths of the cast more than others, and some that are great for as many as you can.

Weapon Damage: A simple damage buff for that character’s weapon (Peach, Rabbid Luigi, Rabbid Mario).

Weapon Range: Like weapon damage, it is a simple increase in range of a character’s weapon (Edge, Luigi, Mario, Rabbid Peach).

A second portion: If Mario’s first shot kills his target, the second shot will deal double damage (Mario).

Disruptive Chained Targets: Increases the number of enemies Rabbid Luigi can target with chain attacks (Rabbid Luigi).

Skills of the best technique

Screenshot of Mario shooting enemies in Mario + Rabbids Sparks of Hope.

Lastly, technical abilities do not overlap between characters, as they are all specific to each character’s signature ability. Here, we will give a recommendation for each starting individual character:

Hero Sight Cooldown: Mario’s Hero Sight ability takes fewer turns to charge up (Mario).

Ghost bullet: Luigi’s Steel Stare will pass through objects to reach your target (Luigi).

Unloading of the equipment barrier: When your team’s barrier is broken, a 5m (peach) AoE attack will be created.

mountain pose: Edge will take 50% less damage while Stormblade is active (Edge).

Kickback Range: Makes Rabbid Mario’s Backlash have a longer range (Rabbid Mario).

Weakened effect: Makes Rabbid Luigi’s Exhaust debuff last longer (Rabbid Luigi).

Healing Range: Increases Rabbid Peach’s healing range (Rabbid Peach).

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