The Witcher 3’s next-gen update will fix one of the game’s most annoying problems: its ridiculously high falloff damage.
Ahead of the release of The Witcher 3 next-gen update on December 14, the official patch notes (opens in a new tab) for the update have been published, detailing what improvements we can expect. Among other crucial but subtle gameplay changes, such as the addition of mods made by the communitythe notes confirm that the minimum height at which Geralt will take fall damage has been raised considerably.
Although widely considered one of the best role playing games Out there, anyone who’s played The Witcher 3 is sure to have fallen prey to possibly its most fatally irritating trap. You’ve just slain a Wyvern on the rugged shores of The Continent, but as you swoop in to claim your trophy, disaster strikes: Geralt takes a damning four-inch fall from one rock to another, gently tumbling to his death with not so much. like an emphatic growl of annoyance.
Hopefully this will be changed for players when the long-awaited next-gen update arrives. According to the patch notes, developer CD Projekt RED has “adjusted the minimum height for fall damage, allowing the player to survive falls from higher heights.” This means that I can finally hop around the Skellige beaches without fearing for my life every time I see a dangerous foot drop.
The annoyingly low height at which you take fall damage is an aspect I’ve never been able to understand. Geralt is a powerful superhuman monster slayer, able to withstand attacks from vampires, ghouls, and not to mention how he knocks down all those gloomy warlock tonics like cheap whiskey. I’m excited to finally be able to go have fun knowing that one little slip-up won’t cost me my life.
a whole new world
Another exciting new feature highlighted in the patch notes is a new default map mode to help you out if, like me, you struggle with the visual chaos that comes with a map full of question marks. “The new [map] The filter hides some icons like ‘?’ and canister icons to reduce icon clutter,” the patch notes read. “These icons can be turned back on with ‘All’ map mode.”
Finally, we will get a new quest to embark on the kingdom of Velen. The quest, now confirmed as ‘In the Shadow of Eternal Fire,’ offers rewards that are “inspired by the witcher on netflix series.” It looks like a lot of TV series crossover is being implemented in the next-gen update, including a new Jaskier-inspired character skin for Dandelion and some Nilfgaardian armor that might look familiar to fans of the show, too.
All these changes are coming to ps5, xbox series x│S and copies of the game for PC on December 14. If you’re a user of previous generation consoles, don’t worry; the patch notes also mention that an update is coming soon for Xbox One and PS4 players, with details still to come.